Salone Ludico
Fuorisalone 2017
Salone internazionale del Mobile di Milano
4 to 9 April 4-9, 2017 | Milan, IT
Sébastien Beureux, Marianna Czwojdrak, Laurent Monnet & Vincent de Vevey
Dylan Perrenoud
2015 — 2017
interactive
graphic design
installation/gamed design
“Hold a physical flame up to the digital darkness to escape from Dracula’s castle. Avoid monsters and keep an eye on your match in order to survive. As the flame runs out, so does the time remaining to make it out alive.”
Bloodbank is an interactive installation that blurs the line between the physical and the virtual. The game's protagonist has to escape from Dracula's castle and as scary as it gets with all the monsters, his only ally is a... matchbox. The player must direct a character towards the exit using only a lit match. The character moves according to the position of the flame; if it goes out, there is no more light and great dangers will appear (and you lose the game).